Shadowgun Legends

Shadowgun Legends is a video game developed by MADFINGER Games and released on March 22, 2018. It is a mobile game on Ipad, phone, or tablet. (etc. mobile devices) The storyline is that the Torment (the enemies) appeared at the edge of the Federation-inhabited planet system and attacked all species in their path. They are currently focused on destroying humans. After a decade of war, the Federation was desperate for more soldiers,so they focused on one type - Shadowguns. Shadowguns are augmented soldiers, they are highly trained, professional soldiers. The Player controls them, and can customize their armor and weapons. The player can gain fame from playing missions and dungeons, and, can also have the opportunity to become a Legend once they get to Rank 27. They can upgrade their Shadowgun's skills, such as the Sentry Gun, Sparta Kick(kicking enemies who get too close) etc. Players will get rewards from missions and dungeons and also on their path to becoming a Legend. The most famous Shadowgun in a hub will have their statue displayed. Armor and weapons can be purchased by credits. Credits can be earned from missions or dungeons, and also from your sponsor. The person who sells weapons in the hub is named Willow. She sells weapons in exchange for credits, or gold.(On special occasions such as Halloween you can use pumpkins from dungeons to purchase armor and weapons in the hub) Big Red sells armor such as helmets, chesplates, leggings, and boots. Pedro sells guns and armor, and he will allow decoding for armor and weapons. (You can also spin a wheel for rewards) Nitro allows players to participate in Wargames, Duels, and Arenas. Wargames include The Voltaic Fist, Duels 1v1, and Arenas Arena Bronze. Slade is an army veteran who used to be a marine, he assigns missions to the player. Hakim is a obese, tattooed cyborg who signs contracts for the player.

Decoding

The player can get decodes while playing missions, which they can take to Pedro in exchange for armor and weapons. Each decode has either armor or weapons in it, which need to be decoded in order for the player to get it. Decoding doesn't cost anything.

The Hub

The Hub includes casinos, food, bars, drink, and traders. It is the homestead of the player. Players can trade, decode, gamble, and buy accessories while in the hub. The owner of the restaurant is named Chippy while the owner of the bar is a female robot named S.A.N.D.R.A. If a player eats hamburgers and burritos, they will get obese and they can eat vitamins and protein bars to lose weight. The player can also get drunk and go to Alco-Traz (jail) if they get too drunk.

Enemies

There are six types of normal Torment units. Dread, Grunt, Blade, Headhunter, Shielder, Thorn, and Spiders. Dread is relatively weak; it does not possess a lot of health. A few shots from a gun would kill it. They attack by jumping in the air and hitting the player with blades on their hands. Grunts have the smartest AI, as they hide behind anything they can find and attack. However, their weapons can be their weakness, as their guns do not deal a lot of damage and they take a short while to reload. However, if the player gets too close it swipes at the player with its hand, dealing a small amount of damage. There are 2 types of grunts: The red eyed variant, and the normal variant. The normal variant have yellow eyes, and white armor. They have the weak guns. The red eyed variant have red eyes, and they look the same as normal grunts except for their eyes. However, be careful, for their guns are much stronger. They shoot rapid fire, and can deplete the player's health rapidly. They also throw grenades. Grunts have about as much health as the Dread, just a little more health points. The Blade attacks with a sword, and has much more health than the Dread and the Grunt. The Blade attacks by swinging its swords. Two swipes can bring the player's health down to just a few health points, but only if the player is within attack range. The Blade can be extremely dangerous if the player becomes trapped in a corner, as it can just kill the player in a few swipes.The Headhunter has about as much health as the Dread, and it is equipped with a sniper, however, it does not deal too much damage, so it is relatively easy to bring down. The Shielder has the most health and is equipped with a shield, however, after either shooting the shield, or shooting the exposed parts of the shielder behind the shield, the Shielder will stumble and lower its shield, leaving it exposed to the player's guns. However, if the player is within range, the Shielder will charge, knocking the player back on the floor and dealing some damage. Its gun shoots three bursts of plasma, and it deals a relatively small amount of damage. The spiders are the weakest enemies the player can encounter, however they are dangerous in groups. There are 2 types; Spider robots that shoot bursts of plasma, and spider explosives that explode when they get close to the player. They trigger their exploding process by jumping up and down. The Thorn is a floating robot that is relatively weak, they don't deal too much damage. They shoot in bursts of three lazer beams from a gun under them. When they die, they explode, similar to the Decimators. There are two more variants of the Thorn: The Shark, and the Hive Workers.

There are Torment that the player can encounter that are much tougher than the normal variants. They are upgraded versions of the normal variants of alien. The Twinblade (Blade) wields two swords and is possibly the strongest of the upgraded aliens. It deals a lot of damage, and, when close enough, jumps up and smashes the ground, releasing a powerful shockwave and flattening the player within range. This attack deals a lot of damage. The Voidcaller (Headhunter) has a sniper rifle, but it still doesn't deal a lot of damage. It has about as much health as a Blade, if not a little less. The Charger is the upgraded version of the Grunt, and and the smartest of the upgraded AIs. It hides behind anything it can find like the Grunt and attacks by jumping out and shooting its gun. When the player gets too close, it(like the grunt) swipes at the player and deals a small amount of damage. When it fires its gun the plasma flies near the player and if it hits does a small amount of damage. However, a few direct hits from its gun can bring the player down to a few health points or even kill the player. The Crusher (Shielder) has the same melee attacks as the Shielder, and its gun is similiar. It has the most health, so often Rocket Launchers are needed to bring it down if the player wishes not to spend too many of their bullets on it. It also carries a shield, and also staggers if it is shot enough times in the shield or its exposed parts. The Fire Spitter is similiar to the Charger, except carrying a minigun and its color is orange. Another version of the TwinBlade is the RazorBlade, which has more health, carries one sword, and has the same attacks as the TwinBlade and Blade. Its color is also orange. There are special bosses the player can fight in Dungeons, which are the Pyro Brothers, (Their model is used in side missions) the Voltaic Fist, Riksh the Blade Dancer, and the Hive Mind. Hellfires (The model of Resmael) holds a giant minigun that releases rapid fire. (Read Pyro Brothers for damage) The RedHammer (model of Tekron) holds a giant hammer and if the player is within range they will swing their hammers around or jump and hit the ground, releasing a shockwave. (Read Pyro Brothers for damage)

The Pyro brothers are two large Torment aliens who have committed a crime against their own species by killing an entire battalion of Dreads. When the players enter the boss fight chamber, the Pyro brothers are being held in cells; when the fight starts they jump out. The Pyro brothers are surprisingly weak for Dungeon bosses, they can be killed in under a minute or even 30 seconds if they are directly shot with Rocket Launchers or grenades. However, this does not mean you can underestimate them. The first Pyro brother, Tekron, holds a giant hammer. If it directly hits the player, they will die or receive maximum damage, making their screen grey. His only attacks are melee, he will swipe at the player with his hammer or jump and strike the ground, releasing a shockwave and flattening any players who are too close. The second brother, Resmael, has a minigun that shoots plasma. Each beam deals moderate damage but if the player is hit by a full blast they will either die or be close to dying. He does not swipe at the player if they get too close. After the brothers are killed, there is a loot crate with a forcefield around it in the center. The forcefield will deactivate and the loot crate contains weapons and armor as a reward.

Regis the Voltaic Fist is a giant yellow robot who can only be damaged by shooting a weak point on his back, if you shoot anywhere else it will not deal any damage. At points in the boss fight, a sphere of blue light will appear above him and he will start rapidly spinning his hands. The player(s) must run into at least one of four rooms, or they will die as a blue light on the floor will strike them down. At least a minimum of 2 players are needed to kill Regis, so that one can distract him by shooting his back, and when he turns to confront that player, the other one can shoot him as well. Players must hide behind two short walls to avoid getting damaged. Regis has two melee attacks, if the player gets too close he will smash the ground, killing the player. The other is if the player is exposed, Regis the Voltaic Fist will raise his hand at the player, and a beam will shoot out, attaching to the player and throwing him/her across the room, dealing moderate damage. There are two cannons perched on his shoulders, they will fire at the player depending on their position, and they deal moderate damage. When he dies, he will fall backward on the floor and drop weapons and armor as a reward.

Riksh the Blade Dancer is a samurai-like Torment alien, who has a lot of health. It is advised to bring rocket launchers and explosives, but even those won't deal much damage. Riksh's attacks are all melee, but extremely powerful. He will swipe at the player with his two swords, killing them. He will also jump up and hit the ground, releasing a powerful shockwave that knocks players onto the ground. His other attack is his strongest, where he spins like a tornado and heads torward the nearest player. If any players are near and caught in his attahck, they will almost instantly die. It is advised to keep a distance between the player and him. There are two jumppads which allow the player(s) to keep a dafe distance between them and Riksh. When he dies, he will drop armor and weapons as a reward.

The Hive Mind boss is a huge, spider like being which controls the Torment. To kill him, first, you must destroy data hives. These are hidden behind parts of the map. After you do that, you must destroy the lower portions of his body. Throughout the boss fight, the data hives will respawn. The Data Hives cast shields over the Hive Mind's body, so you must destroy them. Hive Mind will also "talk" to the player. After you destroy the lower portion of his body, you must destroy his legs. No shield will be cast over them so they are easy to destroy. After that, you destroy the head. The head has the most health out of its body portions, but has no shield, so it is relatively easy to destroy. Throughout the boss fight, the Hive Mind will cast a lazerbeam out of its head, which will instantly kill the player if they are fully caught under it. After you kill it, loot crates will appear, which give players armor and weapons. All of the dungeon bosses have the ability to summon minions.

Decimators

Decimators are upgraded versions of Torment units, including Chargers, TwinBlades, etc. So far, the only known Decimators are Decimator Grunts, Blades, Dreads, Shielders, Chargers, and TwinBlades. The Decimators are tougher than their normal counterparts, they have more health, and when they die, they explode. This can damage the player, although a single explosion will not kill the player, many will. The Decimator Grunt, upon its death will spawn floating bombs called "Sharks". They are not the same as the Red Thorn variant, which are also called Sharks but are different from Thorns because they self destruct.

Weapons and Armor

Armor in the game can be bought, decoded, or sold. In the hub, the person who sells armor is named Big Red. Armor can cost anywhere from gold, event coins, or special event drops, and credits. Each piece of armor has durability, some have higher durability than others, making them stronger. There are 7 pieces of armor total that the player can equip: Helmet(These are rarer), Shoulder Armor, Gloves, Chestplate, Chestpiece(such as the Vanguard Chest), Leggings, and Boots. There are also other things that can be equipped, but have no durability and do not protect the player, like the Lionskin cloak, and the Moon Buggy backpack. Armor is also sold by Pedro, and sometimes by Nitro.

Weapons can also be bought, decoded, or sold. In the hub, the person who sells weapons is named Willow. Weapons can cost amywhere from gold, event coins, or special event drops, and credits. Each weapon has the amount of damage it does, some deal more damage, making them better. The player can equip 3 guns at a time: Primary Weapon(Auto Rifle,etc), Secondary(Machine Gun, Sniper, etc), and the pistol. Weapons are also sold by Pedro and Nitro.

Paint Cans/Stickers

Paint Cans can be bought from Big Red and Pedro. Colors can be found in Nordic Strongboxes, (These do not require a key) and Nordic Strongboxes can be dropped by enemies, bought, or be a reward from missions. The player can use these to "express" themselves by coloring their armor and weapons. To do this, one simply needs to tap on their selected color and tap their selected armor/weapon. Then tap "Apply Color" Color cannot be removed, if you sell the piece of armor/weapon with that color, you will not get it back. Paint Cans are larger than normal colors, you can use paint cans to color all your armor. Stickers can be rewards from missions, bought, and are available from Big Red and Pedro. Stickers can be applied to armor and weapons, and when the player sells the armor/weapon they get the sticker back. The player can also remove the sticker anytime they want to. Stickers come in different appearances, such as a blood emoji, or a Shadowgun Skull.

Food/Drink

Food and drink is available from the Casino, Bar of War, and Choppy's restaurant. Available foods so far include Burritos, Hamburgers, Protein Bars, and Vitamins. Burritos and Hamburgers raise the player's obesity level, and protein bars and vitamins lower it. Drinks include Detox Juice (makes players sober), Beer, and Orange Juice. If you drink too much beer, you become drunk and go to jail if you either don't leave the hub or sober up.

Armor Packs

Armor Packs come with weapons and can be bought from Willow, Big Red, Pedro, and Nitro. They are each different in looks, damage, and durability and cost gold.

Gravestones

Gravestones can be purchased from Nitro. They come in different variants, such as the Reaper, and a skeleton hand holding up a middle finger. When the player dies, their gravestone appears where they fell. Their dead bodies appear nearby.

Hacks

In most of the side missions and Wargames, some parts require a hack. When the player taps the gear button that shows up to operate a keyboard, if the keyboard requires a hack to do something, a digital data log will show up. In the top bar is a list of characters. On the bottom is a list full of the same characters and some extra ones. The player must choose the characters on the bottom to match the top characters.